Swords increase damage by 3% per sword equipped. If we have no penetration and go against an enemy with 18200 armor, they will resist 36.4% of each of our attacks. Also, Crits give ultimate. The initial impact of these abilities will trigger the enchantment to fire. This could be a Single Target Direct Damage ability if you have a priority target to focus, or an AoE Direct Damage ability if you are trying to hit many targets. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. You know that Infused only have impact on Glyph for that piece of armour or weapon that is getting an increase from this trait? The reason I didn't think of this as an option, is because one of DK's abilities, gives you if I remember correctly 22 weapon damage for over 1 min after activated. ALL RIGHTS RESERVED. There are a few small exceptions to this but we wont worry about that for now. My buddy, also on his MagSorc has the same Moondancer staff but has a Sharpened vMA staff, running the exact same build and rotation but he is currently at 41k DPS. The difference in these types comes from the Ancient Knowledge passive. Definitely comparable with precise. Bemrk: Dette bruges KUN til at rapportere spam, annoncering og problematiske (chikane, slskampe eller uforskammede) indlg. This is simply the ratio of light attacks per second over the course of a certain period. Please try this test on different monsters , such as frost and storm attronach Mundus apperentice is much better . An example of this is Force Pulse. Gold Reinforced on heavy chest is 443 armor at best, which is 0,67% armor increase. Please let me know which trait I should use for PVP. Meta as used in gaming these days is laughable because its probably the opposite of the actual meaning. If you divide that out, youll see that 18200 armor will resist 36.4% of your outgoing damage. -, How to get the Vigos Protecting Amulet in Diablo IV, How to get the best loot in Diablo IV Beta, Pet Sorcerer Heavy Attack Build [Summoner], Magicka Dragonknight Beginner Build 160CP, Stamina Dragonknight Beginner Build 160CP, How to unlock Alliance War Skill Lines and the Vigor Skill, Full Antiquities List with Locations of Leads, Dwarven Ebon Wolf Mount Item Location List, This will be my complete beginner guide to being a, There are numerous ways to go about dealing damage in ESO; this includes an extremely wide range of options that are viable for Overland/Questing content, but narrows down to a much smaller set of options once you reach, In-Game Systems Related to Dealing Damage, AoE, Single Target, DoT, and Direct Damage, Cast Time, Channeled, and Instant Cast Abilities, Common PvE Mundus Stones for Dealing Damage, Pre-buffing > DoT Placement > Direct Damage, How to Beat the Rancor Boss in Star Wars: Jedi Survivor, Powerful Arcanist Tank Build for ESO Elder Scrolls Online, Powerful Arcanist Healer Build for ESO Elder Scrolls Online, Full Antiquities List with Location of Leads The Elder Scrolls Online ESO, Powerful SOLO Stamina Arcanist Build for ESO (Elder Scrolls Online). (PVE) wont having sharpened on my staff also increase the penetration of my normal sorceror abilities as well? Weapons = precise, sharpened and infused. so basically which is the best trait in general. Sometimes abilities will have both of these components, where the initial hit deals direct damage, but there is also a lingering damage over time that is left behind as well. A tank with 40K armor is a lot less useful than a tank with 28K having other stats raised. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The only thing changing should be just the weapon. Yesterday test. I know it is a lot of information to take in and that the systems in ESO are fairly deep and complicated, but eventually, if you keep at it, they will start to make sense! On Templar and Nightblade (with their 10% extra crit damage), Precise can even outperform Infused. Sharpened is a weapon trait in ESO (Elder Scrolls Online). This does also include Vampires and Werewolves. Just make sure you arent letting your DoT abilities fall off for too long, you are landing your light attacks between each ability, and you are operating as closely to the 1s GCD as possible. Another common option is to override your enchantments by slotting poisons. Bar: Entropy, Cripple, Funnel, Merciless, Innerlight. AoE (Area of Effect) damage is any damage dealt that hits multiple targets or covers an area that would have the potential to hit multiple targets. Close. Medium armor is the preferred armor choice for Stamina based DPS setups. So if I hit with an attack that should deal 20k damage, it would only deal 12720 damage. Join. Other Weapon traits Even if there are no specific punishments baked into the fight for having low damage, long fights can be tiring and lead to party members having trouble focusing. Better overall effectiveness. Arcanist Builds (Work in Progress) Arcanist Class Skills Reveal; ESO Arcanist Class Guide; Necrom. Swords are generally the strongest for Area damage, Axes for Single Target damage, and Mauls for PvP, where enemies have higher resistances. The material drops from any source in the game and can also be bought in the Guild Stores. I'd like to know if the effective benefit of additional spell pen is reduced by using a debuff you can reasonably expect every boss mob to have in a trial. As for sharpened trait, unless you have a ton of piercing assistance from the tank then sharpened is often a good idea. The common traits you will see used on jewelry for DPS are the following: Bloodthirsty is usually the optimal trait to go with. Sharpened for sustained dmg boost good for pvp, precise gives crit rate/chance and its more PVE , and a must if you run a crit build. The other set is Veiled Heritance. Now with the Shadow Stone and Major/Minor Force, Precise becomes so close to Infused for pure single target that many will choose it for various other reasons (splash damage, works while CC'd, needs recharging half as often). Still need to finish two researches. Due to the number of DoTs you will have, you'll be spending equal amounts of time on both bars (you won't have time for a spammable anymore). PSN jcoutu NA EP 780+CP MageVampSorc-TankDK-WWStamSorc-HealerTemplar-BombBlade-Stampler-StamBlade. Maces ignore 10% armor resistance per mace equipped. The poisons you will use have Ravage Health and Gradual Ravage Health (Blessed Thistle + Fleshfly Larva + Nightshade.). The Necrom Chapter and Update 38 base game patch are now available to test on the PTS! You can find a list of all ESO Skills on eso-hub.com. There is only one type of bow in the bow skill line. Since you have access mark target. Light and heavy attacks do not share this same cooldown with your abilities. Zhajhassa summons protective pillars that the group can hide behind to block the blast from an explosion that fills the room. After the initial section of your rotation is complete, if your target is still alive, you will need to reapply your DoTs as they expire, and refresh any buffs on yourself that may be running out. Also, you're often not going to be wearing 7 light armor in a PvP build, even for a magicka character. You can also find some video examples in the Weaving Guide. Good conversation here, is there any way you can perform this test again but using ele drain and adding the Shadow mundus to your testing criteria? Precise front bar is also better for trash fights. So, am I correct in assuming that - for single-target PvP burst - that pure spell damage is a better option than trying to run with a Penetration build? gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Enemies in ESO have armor that reduces the damage they take from your attacks. Valve Corporation. The Frost Staffs bonuses are more defensive than offensive and it is generally used for the tank role over DPS. Sharpened Precise With apprentice mundus As well as: Nirnhoned Sharpened Precise With mage mundus Basically: Nirnhoned > sharpened > precise Mage > Apprentice Sharpened & Nirnhoned = not giving stated amount of spell pen UPDATE: Focus Rating Values: without any buffs up, same bars and gear for all, apprentice mundus Due to the nature of CP 2.0 and ESO PvE/PvP builds, many slottable choices or passive pathways are very simple or will be highly dependent on the player. Nirnhoned however also increases your healing in that bar. So in this video we go over the Best Weapon Traits for PvP Ranked, this is honestly a good starter video for newer players to get the hang of the best traits in the new Deadlands DLC.Timestamps0:00 Intro0:47 2 Golden Rules3:21 Ranking the Traits18:00 Final Thoughts Discord https://discord.gg/w6tT4Cy9B4Stream Music https://www.epidemicsound.com/referral/u9lynb/Support me herePatron https://www.patreon.com/therealgodzillaYouTube Membership https://www.youtube.com/c/TheRealGodzilla/joinAmazon Affiliate LinksWant to know what I use to produce my videos? When does the Gold Edition voucher code expire? 3.9k. They are as follows: You can find the % chances to trigger and more specific details on the Status Effects Guide. I am not able to play atm. I am looking for advice on traits for pvp destro staff on a magplar. There are numerous ways to go about dealing damage in ESO; this includes an extremely wide range of options that are viable for Overland/Questing content, but narrows down to a much smaller set of options once you reach Veteran Hard-Mode content. Testing still needs to be done in certain raid content & PvP* but generally most allocations will be close. i have one dagger with sharpened with 1335 weapon damage, and one dagger with nirnhoned and weapon damage is 1481. Therefore every 1 second you have time to use 1 light attack and 1 ability. Unfortunately when I'm in AA its with a full group of 12 and I can't stop, swap weapons, record data, ect. If you have abilities that are channeled or have a cast time the LA Ratio will also be lower. Another way to activate it is by using abilities from your Weapon Skill Line. PS Plus Required? I ran a series of damage tests with VR14 NB mage. These are the numbers you should aim for on the dummy, so that when you get in actual combat you can perform as well as possible. But the magicka return works as its supposed to. Guessing the difference is extremely small and probably not worth stressing about, unless you are a really competitive and optimized raid group. Traits cannot be replaced, however, so Crafting is the only way to ensure you have the Trait you desire. This is sometimes introduced by the developers through mechanics that cause the group to die if certain damage thresholds are not hit in a set amount of time. What is going on guys! An example of this is Flurry. Cookie Notice and our Yeah I'd like to. Overland enemies (Questing, Delves, and Public Dungeons) have 9100 armor. On the fb I doubt there is a high chance for overpenetrating so sharpened looks better on paper to me, but does anyone here have enough experience with that? These damage types are generally used on Magicka DPS and are boosted by Spell Damage, Spell Critical, Maximum Magicka, and Spell Penetration. on a one-handed weapon, nirnhoned will add about 147 weapon damage to gold. I tried a spelldamage build with dualwield. An example of this is Uppercut. In general, every 1 point of Weapon Damage is worth 10.5 points of Stamina when determining damage increases. Magicka DPS are really limited to one weapon type, and that is the Destruction Staff. I mean if we both did perfect rotations, am I always going to be 2k behind because RnGesus won't bless me with a Sharpened vMA staff. The value is the damage of single hit, not DPS, not critting, no other spells used before. Sharpened: Increases Armor and Spell Penetration - a great PvP weapon trait with good damage in solo PvE Charged: Increases chance to apply Status Effects - best "off" hand trait when playing dual wield also great in PvP Infused: Increases Weapon Enchantment effect - back bar damage dealer preferred trait with berserker enchant Nirnhoned is so simple man. The Necrom Chapter and Update 38 base game patch are now available to test on the PTS! ESO Build Editor; Arcanist. So for the standard 1487 Spell Penetration set bonus, 1487 of the enemys armor is ignored. and our Your support is what makes content possible. Created Mar 16, 2012. Soul Shriven. Sharpened is still the go, it's not borked like it used to be but it's still worth having. What is then left for me as a stamina based damage dealer for most damage output, is armor reduction, crit chance and elemental damage. I'd claim that if it's giving a 10% crit damage boost, it'll out perform Mage or Apprentice with a good amount of crit. Finally a reason not to play League of Legends. Heavy armor is not recommended for PvE damage dealing in ESO. Youll want to make sure to coordinate with your group on what abilities/sets are being run so you know how much penetration to bring on your end. Daggers give a bonus of 5% critical chance per dagger equipped. Axes have an 8% chance per axe equipped to apply a bleed. In that case, powered as a trait might be nice. In ESO, Critical Chance is a bit different from most other games and built around a system with flat number amounts instead of percentages. 5light 2 heavy. Privacy Policy. Then with the same build but inferno staff, it went boom. Then you move on to your Single Target DoT abilities (if you have a specific target that has a high priority.). This could lead to several of the Iron Atronachs needing to be dealt with, instead of 1, and thus causing a lot more pain and suffering for the group. I've read mix threads, on it. Skinny Cheeks Gaming also publishes videos on, 2021 by Alcast - All rights reserved. Stamina weapons scale too low on that front. I do everything, a mix between PVP and PVE. Those abilities are: Abilities from non-weapon skill lines will not trigger your enchantments. Depends on your build, For NB, crit is always better. This is often referred to as your spammable ability. Sharpened is usually prefered over Nirnhoned, for DD at least. My buddy, also on his MagSorc has the same Moondancer staff but has a Sharpened vMA staff, running the exact same build and rotation but he is currently at 41k DPS. Our execute requires heavy or med attacks. people really dont know the meaning of the word meta I am assuming still. However, if we had 18200 penetration in our build, they would not resist any of our attack and we would get our full attack value. Precise or Infused. My Sorcerer however uses Atronach instead of Shadow so is it better if I stay with Infused? Spell penetration will almost always add more damage output than the ~150 weapon damage from nirnhoned. The answer to your question is to use two different bows- a sharpened for PVP and a precise (crit chance) for PVE. By Visse geodata p dette websted stilles til rdighed af, Espaol Latinoamrica (spansk Latinamerika), Portugus Brasil (portugisisk Brasilien). Roaming the Deadlands. A Reddit community dedicated to The Elder Scrolls Online, an MMO developed by Zenimax Online. for a full list of all critical damage modifiers please visit the Critical Damage Guide. Can someone confirm that? If you can get through a fight in 6 minutes and only have to deal with certain mechanics a couple of times each, it is a lot less taxing than doing the same fight in 20 minutes and having to repeatedly make sure you dont mess anything up. You can read the latest patch notes here: Did a little bit of testing last night with engulfing flames, burning embers, and molten whip- just watching base damage and crits. By using the affiliate links below, this helps support my channel by giving a small % back to me when you order. You can also deconstruct items with the Sharpened trait to have a chance to obtain the material. Light armor is the preferred armor choice for Magicka based DPS setups. Well also cover the different damage types and which category they fall under later. https://forums.elderscrollsonline.com/en/categories/pts. Thanks.. Last question. In optimised raid groups, with high uptimes on major force, precise front bar is better. Make it nirn and your weapon and spell damage will go up 150 each. For more information, please see our The most commonly used front-bar Weapon Enchantments for Stamina DPS are Poison Glyphs, Disease Glyphs, and Absorb Stamina Glyphs. The difference in these types comes from the Twin Blade and Blunt passive. Once you have an enchantment on your weapon, you can trigger it with any light or heavy attack. After finishing off the training dummy, look at your data and you will take the number of light attacks you performed, and divide it by the total fight time in seconds. Each DPS weapon line also has a DoT ability that will continue to activate this enchantment even when you are no longer on that bar. sharpened or nirnhoned for dps on destruction staffs? In the Two Handed Skill line we have Swords, Axes, and Mauls. As many abilities are on different timer lengths, some rotations can be trickier than others to keep everything active. If you activate your abilities too slowly, you will lose potential damage by not being fast enough. So in this video we go over. Generally the easiest rotations are referred to as static rotations because they repeat themselves after a certain point. Thanks Juzi. To begin with it is about puging and soloing, so no organized and well equiped groups. It lowers dps tremendously. Spell Damage abilities include the following damage types: Magic, Fire, Frost, and Shock. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. It doesn't work for dk. Physical Penetration ignores the enemys armor in the amount of the bonus. To answer your question about poison being able to crit: Gar'Sol the Wanderer VR14 Khajiit Sorcerer Spellblade. This does heavy damage to Undead and Daedra. In general, every 1 point of Spell Damage is worth 10.5 points of Magicka when determining damage increases. However, as a magplar the additional crit or spell power would increase my self heals and damage. All rights reserved. In this skill line you can pick from Fire, Lightning, or Frost. You're browsing the GameFAQs Message Boards as a guest. Critical Damage in ESO is a 50% boost to damage done at its base level. The Necrom Chapter and Update 38 base game patch are now available to test on the PTS! The 2nd step is generally DoT placement. I recorded what Funnel Health gave. Also, all the buffs I use will be added to a nirnhoned trait and not to a sharpened or precise trait. The best Sharpened 2h weapon in pvp for DB update ? Infused is considered best for pvp and pve damage dealers, then Nirn, then Sharpened. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Precise = crit (damage or chance?). Espaol - Latinoamrica (Spanish - Latin America). Is the Sharpened back bar really equating to 2k DPS difference? And I also think I heard that update 6 will remove soft cap. I know a lot of content creators are using nirn on their weapons whether they are magic or stamina builds. Thank you!PlayStation 5 DualSense Wireless Controllerhttps://amzn.to/2Ws2xdLKLIM Chroma Rechargeable Wireless Gaming Keyboardhttps://amzn.to/3DrRAtgRii RM200 Wireless Mousehttps://amzn.to/3gIuX9YHyperX QuadCast Microphonehttps://amzn.to/3jt4HSMGlorious XXL Gaming MousePadhttps://amzn.to/3yrXWVCASTRO Gaming A40Headset + MixAmp Prohttps://amzn.to/3jrpqXbThank you to all of my Patreons!The Real PinkStarr SchwinnJeremiah TotalAwarnessSn1p3r_-310OstracaThank you to all of my YouTube Members!FaithlessCrusaderVesgirZachary WFarrel TudeorBushmasterBretonE-ManPaul WalkerFrequenticCiviliChocoboKryspyNickDrunk GuyJason PriddyIrisi SoulsdarkenThird ImposterAlvis LomelisPatrick James AmaiWilliam KalikoJordan grayDaniel JonesBadButcherBadDropSquadP1T V1P3Ryobooboomac attackWafflygravy4735Joseiltom DantasEthan LovelandRoy CollinsPyro ManiacIratezombiemanRoy CollinsJames WilliamsDenise CarlsonGrizzlymintBadButcherBadOutroTrack: Coopex, Mak, Kelo - Don't Look Back (ft Prettyboy Kelsey) [Magic Free Release]Music Provided by Magic RecordsListen To The Original: https://youtu.be/ugh4aekETTMFree Download: https://fanlink.to/cvmC An example of this is on Zhajhassa, the 1st boss in the trial, Maw of Lorkhaj. Because armor defence is not that important, just having an heavy armor with passives is enough, other thing like regen, damage shields, damage reduction etc. However, the highest armor level for PvE enemies in the game is 18200, as mentioned before. The Elder Scrolls Online: Tamriel Unlimited. Additional 5k resist instead of 5k penetration. So what is the best trait for me to use? It means to go beyond, so if you were wanting the meta build this means you would have to go beyond and figure it out. What is max level, can I get all perks for all skills. An example of this is on Yolnahkriin, the flame dragon boss in Sunspire. If you prefer to watch, you can check out the video version of the guide here. You can read the latest patch notes here: I hear that Precise front bar is the new meta on Magicka dd. This is because none of the passives that are gained from the Heavy Armor skill line grant damage bonuses. This would be something like: DoT x > DoT y > DoT z > Spammable x7 (repeat). Precise = crit (damage or chance?). You can read the latest patch notes here: I do everything, a mix between PVP and PVE. polyblend vs polyblend plus grout; tolling of the bells submarine; alexandra cohen age; sea of thieves external esp v3; eso sharpened vs precise pvp. Very interesting stuff, thank you everyone for the testing! It sucked. Theoretically, if an enemy NPC had 25000 armor, they would mitigate 50% of your damage. Ele drain works groupwide. It is best for both Magicka and Stamina DPS to slot an Infused Weapon Damage Glyph on the back-bar. This also holds true for running in pick-up or non-optimized groups where you are likely not hitting the penetration cap through coordinated debuffing. Numbers picked from Combat Cloud. Divines will be better and with the changes to spell resistance on mobs, Nirnhoned or sharpened will probably be better than precise. This is due to the passives that are gained from the Medium Armor skill line and also because the set bonuses are generally more beneficial to Stamina based builds. . Weapon: Nirnhoned vs Reinforced. For The Elder Scrolls Online: Tamriel Unlimited on the PlayStation 4, a GameFAQs message board topic titled "how good is nirnhoned on a staff". meta is a concept that is an abstraction behind another concept. gold is not problem, i am not buying anything since i want to craft them, i will go craft myself hunding's rage so i will craft in divines, my weapon is sharpened, and i`ll get the bonus crit mundus. And finally, content is just generally easier whenever damage outputs are high.
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